top of page

DIVYANSH PAL

game programmer with a creative vision

PROJECTS

ASSASIN'S CREED NEXUS VR

- Developed several combat systems in C# for the game.
- Worked on VR specific mechanics, and contributed to design decisions of the game.
- Heavily optimized several systems in the game to get the best performance on the quest 2 headset.
- Worked on the game form more than 2.5 years until it's successful release.

​

Link to the website

VR ASSASSINATION

- Mechanic to strangle enemies in VR.
- Active ragdoll system to make the strangling process realistic.
- This demo was made using Unity's HD render pipeline.

NO GUNS

- An action multiplayer game with more than 5K daily active users.

- Features Grenades, Molotov, Rockets, Jetpacks, Shields, etc. 

- Beautiful graphics even on low-end devices.

​

- Click here to open on Google play.

WEBGL PROJECTS

- Developed several Unity webgl games for some clients who are very well known in the market.

- Implemented multiplayer gameplay and voice chat mechanics for these games.

- Optimized to run smoothly on phone browsers.

​

Links:

http://tinyurl.com/mrxz2edj

http://tinyurl.com/2p9f584a

http://tinyurl.com/47cx44zk

A TRICKY DEMO

- I made this demo by leveraging the data which can be harnessed by the browser using JS and using it to do some cool tricks.

​

Link to the website

BIKE SIMULATOR

- Realistic bike simulator designed using high definition render pipeline (HDRP) in Unity3D.
- This game was developed to be played in VR with a mechanical simulator for one of our clients.

CHROME T-REX BUT RAYTRACING IS ON

- Made this game using Unity 3D's HDRP with raytracing.

- The world is infinite and the world chunks are pooled while being randomly generated with increasing difficulty level.

​

- Click here to open on itch.io

THE LAST GREEN PIECE

- Another online multiplayer game with dual stick mechanics.

- Death match and team death match game modes.

- Visually appealing aesthetics with day and night on different sides of the planets.

​

- Click here to open on Google play.​

GLOWY TOWER

- A hyper casual game with over 100,000 downloads on Google play.

- Made within 3 days.

- Looks beautiful as well as smooth on all android devices.

​

- Click here to open on Google play.​

MY OTHER GAMES ON GOOGLE PLAY

Horde - with over 500,000 downloads It became one of my best achievements.

Spiral Up - procedurally generated levels with one touch controls.

Power Jumper - easy to lean, hard to master.

​

- Click here to open on Google play.​

REALTIME AR REFLECTIONS

- Achieved real world reflections on virtual objects.
- All the reflections updates in realtime and changes according to the environment.

These are my personal projects that I use to work on as a hobby. You can find all my games on Google play by clicking on the link below.

ubisoft-logo-square.png

PROGRAMMER AT UBISOFT

- Currently leading a team working on a secret project.
- Developed several combat systems in C# for the Assassins's Creed Nexus.
- Worked on VR-specific mechanics, and contributed to game design decisions.
- Heavily optimized several systems in the game to get the best performance on the Meta Quest 2 headset.
- Worked on the game for more than 2.5 years until its successful release.

97557002_3142097022518292_35886843840115

VR AND XR DEVELOPER

- Working on VR games for platforms such as Oculus Rift, quest, and Htc Vive.
- Developing VR, XR, and digital experiences for live events for clients like Google, Kia, Hero.

0.png

GAME DEVELOPER - TOTALITY CORP

- I worked as a lead developer on a multiplayer brawler game.
- Delivered hypercasual games as asset bundles for an e-sports gaming app.

LATTICE NEW LOGO.png

VR DEVELOPER INTERN - LATTICE INNOVATIONS

I worked as an Intern at Lattice Innovations. My job was to develop a virtual reality game for the people with vestibular disorders. My main task was to work as a programmer for the project and to create a game that simulates real life scenarios such as driving a car or a boat in VR.

1995437.png

FREELANCE & INDIE GAME DEVELOPER

- I used to work as a freelance game developer and made games for clients on platforms such as pc, mobile, VR, and AR.
- I used to work on my personal projects as well, and I still do whenever I get some free time.

Game Designer

"The best way to predict the future is to create it"

Abraham Lincoln

GET IN TOUCH

+91 8130 8664 72

Thanks for submitting!

  • Facebook
  • LinkedIn

©2019 by Divyansh Kumar. Proudly created with Wix.com

bottom of page